Wepl
50 overs a side and no carry over
Winlose
10overs per bowler
10pts for the win
Bonus pts for batting and bowling
One day restrictions in the field and wides etc
Northants was
50overs a side but carried over remaining first innings overs if you bowled them out or they declared
Draw
Max 25 pts batting first win or 2for batting second (promote the better Team to bat first to keep draw alive)
I think it was 14/15 overs per bowler
‘Normal wide rules’
Draw was worth something like 6 for winning or 3 for losing .. something like that
So, which is better ?? I think personally it depends what you enjoy about the game. Do both produce boring games ? Yes does one produce more than another ? Not imo but then it depends if you clsss a 40+ run win in winlose as ‘boring’.. personally it’s obvious early in those games it won’t be close and so it is just boring.
Which produces better bowlers ?
Which produces more tactical captains?
Which gives more opportunity to different styles of players?
All those questions come down to what you believe would prove more popular. I don’t feel either way will raise popularity either way and whichever you choose will force a decline in players.. one way and you will believe the youth hate it.. the other and anyone who isn’t a hitter or gets old is likely to drop out as they simply can’t chase big totals.. plus, anyone who isn’t a hitter will naturally stop playing.
I do find the belief that draws are ‘boring’ or promote ‘boring cricket’ amusing when there is equally nothing worse than one sided win lose games where everyone knows the result but there is nothing really for the tail of the losing side to play for . The draw keeps the game alive and as someone has said, it can create tence finishes because there is always something to fight for for everyone.
Personally I’d have the top 5divs of any system playing 50over draw Cricket, max 12 overs per bowler, ODI wide rules and no field restrictions
30pts bat first and win
15pts bat second and win (simply to promote the better teams to bat first and keep the draw alive)
Bat first get batting pts at 150/175/200/225/250/275
Bat second 125/150/175/200/225/250/275 (extra pts to keep teams interested)
Bowling first 1pt per 2 wickets (max 5)
2nd 1pt per 2for the first sfour bats, then a pt per wicket (so max
Winning draw 15pts
Losing draw 5pts
That for me would create a balance between having a batting side to score runs but also a bowling side who can actually TAKE wickets and not just rely on batters having to hit out. Mix of pts to promote good teams to go first and keep the game alive st the end with pts. Losing draw isn’t worth much but it’s worth enough to hopefully keep tail Enders wanting to save a game etc
I’d create a symmetrical pyramid of a 2020league on Saturdays so that anyone who genuinely prefers the hitting game can play 2020 and clubs can decide which league system to enter based on their individual needs
Meh.. draw is dead sadly as it’s been drummed into people that it’s boring so it’s all mute anyway. Games will get shorter and shorter and I believe shorter games won’t keep people playing so it’s a hard one to solve. No one wants to play long games, and no one wants short games.. kind of stuck really