Custom Bats Cricket Forum
General Cricket => Your Cricket => Topic started by: Mad Bobbin on August 21, 2011, 09:34:12 AM
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Played in a game yesterday where the opposition got 336 from there 46 overs. We gave it a good chase and got to 271 for 8. Points awarded for a day when over 600 runs scored: 19 for the opposition and 3 for us. Bloody stupid. 271 on any other day would have got you 20 points.
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The english points system/ winning/losing draws still does my head in! Why not have simple win/lose with bonus points for runs scored/wickets taken, and use NRR if there are teams on equal points?
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We have 45 over cricket. Batting points 90 110 130 150 170 maximum of 5. Bowling 1 point for every 2 wickets. 10 points for a win and 5 each if the game is tied, ie. Equal runs. The team batting second can get an extra 3 points if they get within 10% of the oppositions scored without getting it.
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You got stuffed by over 50 runs and you want some sort of reward ?
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Yes we lost by over 50 runs but it is a bit annoying when there are bonus points for taking wickets 1 point for every 2 taken and for the amount you lose by but non for scoring runs! As mentioned above like at different totals 90 110 130 etc!
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I thought all cricket had the same points system, it was not 'til I found this forum I realised it was different. I had never heard the phrases "Winning draw" or "Losing draw", where I play it is very simple, you either win, lose or tie. Each team gets 45 overs and points are awarded for every 40 runs to a maximum of 5 (So 200 gets you max batting points) 1 point for every 2 wickets, 16 points for a win, 8 for a tie and nothing for a defeat. So if you played in our league with those scores you would have got 10 points and the opposition 25.
I think the system our league uses is very good however the only problem is that the league is decided on the average(Points/games played) rather than total points which means if a team knows they aren't going to win they will call the game off for the slightest bit of rain to keep their average. However I don't think many leagues are perfect and I only play for fun so I'm not going to complain about small things that could be improved.
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You have the winning draws system? We get points for x amount of runs, so 100, 120, 140, 160, 180. And x amount of points for wickets, so 3,5,7,9 and all 10. Then the winner gets 10 points, for winning (obviously! Haha) but that's not a particularly good system your league has!
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All we have here in Oz where I play is 3 points for a win and 1 point for a loss and 2 points each for a washout
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Hence the reason why Aussies know how to win !!! I heard it years ago when sides would come back to the club house and I ask how they got on ? Losing Draw !!! What the **** is a losing draw ?
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MCCL is simple:
10 points for a win
4 points winning draw
1 point losing draw
0 points for a loss
Freakish results..
5 points each for a tie
3 points each for an even draw (eg. 190-9 plays 190-9...)
Some teams can play really negatively and block for a point from over 20 in the 2nd innings (100 over games) but at least the points are simple...
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Why not just have a very simple win, loose or tie points system? Never really got all this winning draw nonsense. You don't get winning draws in CB40, so why does it exist at lower grades? From experience it reduces the chance of a cut and dried result as teams will look to see the overs out if they decide the target is unobtainable.
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In my league it is
20 points for a win
8 points for no result
Then there is 8 bonus points for bowling the opposition out etc....
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From what I have heard on here, the winning/losing draw system seems to promote either very aggressive or defensive tactics alot of the time. Surely a system that makes teams play in a non-natural way for their entire innings is a system that isn't working?
And in the case of a draw how do you decide when a team is in the position of winning or losing? For example say a team ends up 4 runs short with their number 10 and 11 batsmen in and both on 0, would you say they are winning because they were only a boundary away from victory or losing because they had their last 2 batsmen in and neither had any runs? Does the league give a definite guide of winning/losing draws or is it upto the captains to decide if their team is in the winning/losing position in the event of a draw?
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In our comp over here in Australia you get a certain amount if points for a win (Two-dayers, One-dayers and T-20), but then you also get bonus points for how many runs you score(.01 per run) how many wickets you take(.25 per wicket) and if you bowl the whole team out you get bonus points (4 points). So litterally every run and every wicket can be the difference between making the finals or just missing out.
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A winning draw is when you bat first, score more runs then the oppostion but fail to bowl them out.
A losing draw is the opposite - you've batted second and have failed to chase down the score, but you haven't conceded all of your wickets.
I used to play Northern League where we did have winning/losing draws.
I now play Palace Shield, where it's win lose cricket.
Both systems have their merits, and I honestly don't mind which I play in.
Most people hate having draws, as that's normally due to oppostition not attempting to win the game, and batting for a draw from very early in the innings, but in my opinion that should just challenge the fielding skipper to try different things in the field, and strive more to bowl teams out.
I sometimes find win/lose boring, as there's not really any attempt to bowl sides out, they just set negative/defensive fields and let Tommy Trundlers bowl negative lines, as they don't need to bowl you out, just make sure you score fewer runs than them.
Both formats can work, as long as the teams play in the right spirit
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I have played in friendlys over here were we have put on 250 then declared, only for the opposition to block the s*** out of it for a good 40+ overs and finish up on stupid scores like 5/57 (thats the worst one I can remember - they were even turning down runs at the end!) not even going for the win for fear of losing a friendly! Its so frustrating.
In the Kent Premier League we play half a season of that winning/losing draw nonsense then the second half is win/lose full ODI rules (free hits for no balls and all) - it makes for a much better contest. Back in Australia it is all win/lose - 2 day matches with 2 innings a side, you either win outright or on first innings (of course you can lose first innings and still win outright), you get so many points depending on what you win (outright/first innings) plus bonus points for wickets/runs (0.25 per wicket, 0.01 per run). Then the one dayers simple win/lose for points with NRR coming into play.
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In our comp over here in Australia you get a certain amount if points for a win (Two-dayers, One-dayers and T-20), but then you also get bonus points for how many runs you score(.01 per run) how many wickets you take(.25 per wicket) and if you bowl the whole team out you get bonus points (5-6 points). So litterally every run and every wicket can be the difference between making the finals or just missing out.
Sorry Langer, missed your post. Sounds as though the brissie grade comp is the same as both the sunshine coast grade comp and CQ comp - a very good system if you ask me, makes it important to get runs and take wickets, thus making the contest more important/exciting!
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From what I have heard on here, the winning/losing draw system seems to promote either very aggressive or defensive tactics alot of the time. Surely a system that makes teams play in a non-natural way for their entire innings is a system that isn't working?
And in the case of a draw how do you decide when a team is in the position of winning or losing? For example say a team ends up 4 runs short with their number 10 and 11 batsmen in and both on 0, would you say they are winning because they were only a boundary away from victory or losing because they had their last 2 batsmen in and neither had any runs? Does the league give a definite guide of winning/losing draws or is it upto the captains to decide if their team is in the winning/losing position in the event of a draw?
Here's an example.
We play 100 over games in the MCCL
My team (Highagate) were playing Shepherd's Bush 3s...
They batted first got 202-7 declared off 53 overs.
100-53 = 47, therefore we had a target, if we are ahead of that at the end of 47, regardless of the wickets down or talent of the batsmen in, we get the winning draw and 4 points...
We were 193-8 after 47, and the winning draw total was 187.
Therefore, though we didn't really have any batsmen batting, we were in the winning position *(faster run rate being the key words here) and therefore got the 4 points and Shepherd's Bush got 1...
Hope that makes sense..
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Here's an example.
We play 100 over games in the MCCL
My team (Highagate) were playing Shepherd's Bush 3s...
They batted first got 202-7 declared off 53 overs.
100-53 = 47, therefore we had a target, if we are ahead of that at the end of 47, regardless of the wickets down or talent of the batsmen in, we get the winning draw and 4 points...
We were 193-8 after 47, and the winning draw total was 187.
Therefore, though we didn't really have any batsmen batting, we were in the winning position *(faster run rate being the key words here) and therefore got the 4 points and Shepherd's Bush got 1...
Hope that makes sense..
Ahh that makes sense now, sorry if my question sounded stupid but because I have never played that system I had no idea how it worked, however your explanation has made it much clearer now. Thanks :) Now I understand it more it sounds much better than the way people were describing it after facing teams blocking for 40-45 overs. I guess you will always find teams that don't want to play the game the way it should be played and no matter what the system they will still make it annoying for their opponents.
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A-Swing-And-A-Miss thats not the only winning/losing draw style of game. There is also the winning draw = defending your total but not taking 10 wickets - and losing draw = not losing 10 wickets but failing to chase your target.
Personally I don't see how it is fair at all that Johans team got more points than the other team and a "winning draw" by not being able to chase their total.
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We play bonus points for batting at 125, 150, 175 and 200 and if you bat first you get double points, so if you win the toss and bat first and score 200 you'll get 8 points, (2 for each landmark). Bowling wise its at 3,5,7,9 and its 1 for each I believe
However if you bat more than 52 overs in your innings batting first you lose your bonus points, its then Won Batting First (20 points)
and Won Batting Second (18 points) and 6 points for an abandonment or a cancellation, its a time game as well with 20 overs from 6.10 so you often end up only getting 40 odd overs in the second innings
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You lost. Why do you even deserve three points?
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As the title says stupid points system. In our league you can win by bowling first taking no wickets and knocking them off for 9 down taking 15 for the win and the oppo will get 13 for the loss. There are bonus points for for taking wickets and getting close but nothing for scoring runs like I said before. Just frustrating. When I played up north it was simple 3 for a win, 2 for a tie, 1 for an abandoned or called off game a 0 for a loss.